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Running CC and importing some 2500 items to be rendered and aerendercore stalls

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System: Apple MP6,1 12-core, 1TB SSD, 64GB RAM, dual D700s.

This seems to happen now and then. It's not consistent, but when it happens it is obviously annoying. Up to the point where aerendercore is running flat out it's using all 24 threads on my MP6,1 12-core. Then it suddenly stalls and the aerendercore process falls down to using around 8% cpu as seen in Activity Monitor.

 

When aerendercore stalls it seems to be hung and the application cannot be quit.

 

Is there a solution for this or maybe a workaround I can employ.

 

Thanks...


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